Task Shelf
Three duration lanes, six rollable seats each, and an unlimited queue behind them. Write a task once and move it until it's done — never recopy a list again.
Roll the dice. Do the task.
For brains that stall at the choosing
When every task feels equally urgent, a priority list just adds a second problem. Roll & Do narrows the field to six, then hands the choice to a die — so the hard part stops being where to begin.
Free while in early testing. No credit card, no streaks, no nagging.
Roll & Do is a web application for deciding what to work on next. You add your tasks, sort them into three lanes by how long they realistically take — Quick, Medium, or Focus — and then roll a six-sided die to pick one. A separate Hobby Hour mode does the same for leisure: keep up to six hobbies in rotation, roll one, and give it an hour. Completed tasks are timed, kept in a weekly history, and earn a cookie in a collection jar.
Signing in with Googlecreates your Roll & Do account and saves your tasks, hobbies, and journal notes to it, so the same board appears on every device you sign in from. Roll & Do requests only your name, email address, and profile picture. It does not request or receive access to Gmail, Drive, Calendar, Contacts, or any other Google service, and it never posts anything on your behalf.
Roll & Do is built and operated by Christine Kistner. Read the Privacy Policy and Terms of Service.
Quick, Medium, or Focus — chosen from the time and energy you actually have, not from how important something sounds.
Six tasks compete, never more. Roll on screen or with a real die on your desk; both are equally valid.
A roll means start, not finish. Starting is the whole win — and you always keep one unconditional veto.
Three duration lanes, six rollable seats each, and an unlimited queue behind them. Write a task once and move it until it's done — never recopy a list again.
Keep up to six hobbies in rotation and give one an hour without weighing it against the others. Paused hobbies move to a shelf. Shelving is not quitting.
One cookie per finished task. No quotas, no scores, no streak to break. Just a jar that slowly fills with evidence that you did things.